Probability

Probability tells you how likely something is to happen. At GCSE Grade 4, you need to understand probability scales, calculate simple probabilities, and answer questions involving fractions, decimals and percentages.

The probability scale

Remember: probability is always between 0 and 1, inclusive.

You can write probability as a fraction, decimal or percentage.

FractionDecimalPercentage
$0$00%
$\frac14$0.2525%
$\frac12$0.550%
$\frac34$0.7575%
$1$1100%

Calculating probability

This is the most important formula to learn.

Probability =

\[ \frac{\text{Number of successful outcomes}}{\text{Total number of possible outcomes}} \]

Rolling a dice

A fair dice has six possible outcomes: 1, 2, 3, 4, 5 and 6.

Find the probability of rolling a 4.

Step 1: How many successful outcomes? There is only one 4.

Step 2: How many possible outcomes? There are six.

Step 3: Put them into the formula.

\[ P(4)=\frac16 \]

Answer: \[\frac16\]

Choosing a coloured ball

A bag contains 3 red balls, 5 blue balls and 2 green balls.

Find the probability of choosing a blue ball.

Step 1: Find the total number of balls.

\[ 3+5+2=10 \]

Step 2: Count the blue balls. There are 5.

Step 3: Calculate the probability.

\[ P(\text{blue})=\frac5{10}=\boxed{\frac12} \]

Always simplify your fraction if possible.

The probability of something NOT happening

Use this formula:

\[ P(\text{not } A)=1-P(A) \]

Example

The probability of catching a bus on time is $0.8$.

Find the probability that the bus is not on time.

\[ 1-0.8=\boxed{0.2} \]

The answer is 0.2, or 20%.

Remember: the probability of an event and the probability of it not happening always add up to 1.

Expected frequency

You may be asked how many times an event is expected to happen.

Use:

\[ \text{Expected frequency}=\text{Probability}\times\text{Number of trials} \]

Example

The probability of winning a game is $\frac14$. You play 80 times.

How many wins would you expect?

\[ \frac14\times80=\boxed{20} \]

You would expect to win 20 times.

This is an estimate, not a guarantee.

Mutually exclusive outcomes

Two events are mutually exclusive if they cannot happen at the same time.

For example, when rolling one dice, you cannot roll a 2 and a 5 on the same roll.

If you want the probability of getting a 1 or a 6:

\[ P(1\text{ or }6)=\frac16+\frac16 =\boxed{\frac13} \]

For mutually exclusive events, add the probabilities when the question says “or”.

Quick revision checklist

Before your GCSE exam, make sure you can:

  • Identify impossible, even-chance and certain events.
  • Calculate probability using successful outcomes divided by total outcomes.
  • Simplify probability fractions.
  • Calculate the probability of an event not happening.
  • Find expected frequency by multiplying probability by the number of trials.
  • Add probabilities for mutually exclusive events when the question asks for “or”.

Exam tip: If a question involves counters, cards or dice, write down the total number of possible outcomes first. This helps you avoid the most common mistake.

Probability

1 / 10

 

Colour Red Blue    Black Green  
Probability 0.42 0.14

In a box there are only red pens, blue pens, black pens, and green pens.
A pen is taken at random from the box.
The table shows the probabilities that the pen will be red or will be green.
The probability that the pen will be black is three times the probability that the pen will be blue.
There are 28 green pens in the box.
How many black pens are in the box?

2 / 10

Number 1 2      3 4     5 6  
Probability 0.14 0.2 0.08 0.13 0.21

The table shows the probabilities that a biased dice will land on 1, on 2, on 3, on 5, and on 6.
The dice is rolled by 200 times.
What is an estimate of the number of times the dice will land on 2 or on 4?

3 / 10

Colour Red Blue Yellow Green
Probability 0.18 0.26

A biased spinner can land on red, blue, yellow, and green.
The table shows the probabilities that the spinner will land on red and yellow.
The probability of landing on blue is the same as the probability of landing on green.
What is the probability of the spinner landing on blue or green?

4 / 10

In a bag there are only red counters, blue counters, and white counters.
number of red counters : number of blue counters : number of white counters = 5 : 4 : 3
A counter is taken at random from the bag.
What is the probabilities of the counter being red, blue, or white? Give your answers as fractions.
Red =
Blue =
White =

5 / 10

A biased spinner can land on red, blue, yellow, and green.
The table shows the probabilities that the spinner will land on red, blue and yellow.
What is the probability that the spinner will land on green?

6 / 10

Colour Black Blue Green
Probability 0.64 0.24

In a box there are only black pens, blue pens and green pens.
A pen is taken at random from the box.
The table shows the probability of the pen being black and blue.
What is the probability that the pen will be green?

7 / 10

Colour Red Blue White
Probability 0.5 0.3

In a bag there are only red counters, blue counters, and white counters.
A counter is taken at random from the bag.
The table shows the probability of the counter being red and blue.
What is the probability that the counter will be white?

8 / 10

The probability that Matt is going to score a penalty is 0.96
Matt is going to take 25 penalties.
What is an estimate of the number of times Matt will score?

9 / 10

The probability that Frank scores a penalty is 0.86
Frank is going to take 50 penalties.
What is an estimate of the number of times Frank will score?

10 / 10

The probability that a biased dice will land on a 6 is 0.3
The dice is going to be rolled 200 times.
What is an estimate of the number of times the dice will land on 6.

Your score is

The average score is 0%